Other players and the cars they drive move smoothly now, without the stutter and the small jumps
Players near you are updated twice as often
A short hiccup in your connection no longer makes people freeze and snap: they carry on for a moment and glide back onto their path
Your ping is shown next to the online badge, green, yellow or red. Hide it in the menu with Ping: shown
Property pays off
Businesses and buildings earn a lot more: every property pays its price back in about 20 hours of play
Tower $1,250 a minute, Casino Oro $2,000, Club Volt $1,000, Mom's Diner $500, Car Wash $250
Shop $500, Store $400, Cafe $330, Garage $250, House $170 a minute. Uncollected income now piles up to $600,000
Shop from the menu
No more traffic jams at the hospital: players walk through each other in safe zones, and respawns spread out in front of the door
Chat shows the time of every message
Market, NPC Shops, City shops: every shop now has an Open button that shows the shop exactly as if you walked in, with the same items, prices and buttons
Buy guns, ammo, food, bandages, cars, grow gear, warehouse space and businesses from the menu. A car bought this way waits in your garage
Torque Customs from the menu: pick a car from your garage and mod it
Things that happen at the place itself say GO THERE and draw the route: a hospital treatment, Spray-N-Go, the Chop Shop, the warehouse shelves and the fence, collecting at your business and the casino tables
Ammu-City now sells the Rocket Launcher too, for the same price as the Game Store
Special team cars are sold in the Game Store, Sunset Autos points you there
The businesses for sale are listed in City shops
More drama
A wrecked car burns for a few seconds, then its fuel tank goes up with a second, bigger blast
That blast can wreck the cars parked next to it, which catch fire and go up in turn
Red oil drums and burning barrels explode when you shoot them, ram them or catch them in a blast
Blowing up a cop car brings the heat like taking out a cop does
A blast right next to you freezes time for a split second, and losing your ride or hitting 4 and 5 stars plays out in short slow motion
Burning cop cars and tanks after a shootout
Bigger explosions
Explosions are bigger and louder: a fireball, a flash, a shockwave across the ground, flying debris, sparks, a smoke column that hangs around and a scorch mark left behind
At night a blast lights up the street around it
Cop cars, the tank and helicopters go up in bigger blasts than a normal car
The camera shakes harder the closer you are, and far away blasts sound deep and dull
Sirens wail harder and light bars flash faster at 4 and 5 stars
Low health: the edge of the screen pulses red
New Effects setting in the menu next to Graphics: full, or reduced for less shake, flashes and motion. Phones and the low graphics setting draw fewer particles
Clips with your HUD
Clips now show what you see: your cash, wanted stars, level, health, minimap, weapon, toasts like Turf income, chat and kill lines, mission boxes, the PvP zone banner and the WASTED screen
The REC button and the menus stay out of the clip
Prefer the clean game view? Switch Clip HUD off in the menu or untick Include HUD and popups under your clip. Your choice is remembered on this device
One player market: $GTAa
The Marketplace is now the $GTAa player market only: no more Cash and $GTAa switch (crypto features are in public testing)
Players no longer list cars or rares for cash. Anything you still had listed for cash went back to you: rares to your inventory, cars to your garage
For cash, the city dealers in NPC Shops still sell cars and rares, and the fence still buys rares
One Market, three tabs
The Street Market and the Premium Market are now one Market with three big tabs: NPC Shops, Game Store and Marketplace
NPC Shops: the cars and rares the city dealers keep in stock, for cash, plus every shop in the city with what it sells and a GPS button to get there
Game Store: the team's items for $GTAa, like the Rocket Launcher, the suits, the bandanas and Get Out of Jail cards (crypto features are in public testing)
Marketplace: everything players sell to each other, in one place. Switch between Cash and $GTAa. Your garage and the workshop sit on the Cash side
The Premium Store
A Store tab in the Premium Market: a Rocket Launcher, a Chicken Suit, a Banana Suit, a Traffic Cone Hat and two bandanas, paid in $GTAa (crypto features are in public testing)
Every piece is minted to you with its own serial number. Wear it, fire it, or sell it on the Premium Market later. Store pieces never drop when you die
Suits are a new Skin slot: the whole body changes. The Rocket Launcher is slow to reload but wrecks cars, and its rockets are bought for cash at Ammu-City or in the Store
Crew boost and jail changes
Grow your crew, earn more: your turf income gets +3% for every crewmate who is active in the city right now, up to +30%
Killing a player you picked a fight with no longer sends you straight to jail: you get 5 wanted stars instead. Get busted while it is fresh and it is jail
See who has PvP on: those players show red with a red ring on the minimap and the big map
Bigger PvP zones at the spots that matter: the whole Rustwater docks with the Harbor Kings HQ, Dock 7 Storage, the Exchange and Club Volt, and Casino Oro
Anti-cheat on the server: teleporting, speed hacks and walking on water or through walls are caught and banned automatically, $GTAa holders included
One Market button in the menu: NPC Shops, Game Store and Marketplace are its three tabs
Dying hurts less: the hospital fee is 5% of your cash (at most $1,000), and a PvP kill loots 5% instead of 10%
Get Out of Jail cards now show in your inventory with the consumables
The Garage has its own button in the menu: your cars, scrapping and the workshop. The Marketplace is just player trading for $GTAa now
Phones go fullscreen with one tap, and the rotate hint is gone
Rocket Launcher owners: rockets now come in packs of 10 for $GTAa at Ammu-City and in the Game Store, and you can carry 30
Get Out of Jail cards are sold in the new Store tab of the Premium Market. There is no card shop inside the cell
Stuck in the cell without a card? Pay a small bail in $GTAa and walk out at once, or wait it out. $GTAa payments are in public testing
Wear your rares
Masks, crowns, caps, bandanas, chains, grills, studs, watches, sneakers, the Salvajes patch and the bent badge can be worn now. Open your inventory (I) and tap Equip
Everyone in the city sees what you wear, and your player card says it: one piece per slot, nine slots
Only rares you really own can be worn. Listing, selling, fencing or dropping a piece takes it off
Get Out of Jail cards
Bail is gone. Get Out of Jail cards instead: one card used in the County Lockup opens the cell at once
Cards come in packs of 3, paid in $GTAa. Buy them in jail or any time from the Accounts panel, they stack and stay on your account
No cards and no wallet? Wait it out, the clock keeps running even when you are offline
PvP on by default
PvP is on for everyone by default now. Want peace? Switch it off in the menu (it takes 60 seconds, and never mid-fight)
A level bar under your LVL shows how close your next level is
Record your clips
New REC button next to the menu (or press U): record up to 30 seconds of the city with the game sound
Share the clip straight from your phone, download it, or post it on X with the game link. Clips stay on your device, nothing is uploaded
A fairer economy
Turf pays for up to 20 blocks, and only while you are playing (not while away from the keyboard)
Businesses and buildings earn while you are active
At most 2 plots per player, and plots pay a small daily tax in gUSD. Three unpaid days and the plot goes back on sale
Cash pickups pay you once every 10 minutes per spot; each job type rests 2 minutes after you finish it
New prices: Brio Hatch $6,000, baseball bat $300, 9mm pistol $1,500
A longer road to the top
Levelling is 10x slower: every level takes real work now. The levels you already have stay
Cops drop only the regular gun they carried, no more rares
The basketball court where you arrive is a safe zone now
New: the full game guide at docs.playgtaa.com
Sound settings in the menu: set master, effects, footsteps, vehicles, sirens, radio, voice chat and notifications separately. Footsteps are quieter and the radio sits under the engine now
Players who were already past the new story chapters get them as catch-up chapters, with their rewards
Sharper picture, safer wallet login
Graphics on Auto no longer stay blurry after a slow moment: the picture sharpens again once the game runs smoothly
Wallet login on phones: Phantom opens to confirm, then sends you back to your browser to play
If your wallet switched accounts, the game signs in with the account that is selected now
Player cards open with a right click (left click is always your attack). On phones, tap the name tag
PvP is now opt-in: switch PvP on in the menu to fight other players who have it on too. Switching it off takes 60 seconds and not in the middle of a fight
PvP zones: the Rustwater container yard and the Glasstown construction site are open season for everyone, and a kill in there never lands you in jail. Watch the red areas on the map
The story now teaches the whole game: the map and GPS, the grow room, the burner and street deals, jobs, guns, food, businesses, lots, cars and mods
New sounds: every gun sounds different, explosions boom, engines shift gears, tyres screech, sirens wail past you
Car radio: five stations of original music (trap, synthwave, lo-fi, reggaeton, funk). Change station with . and , (RADIO button on phones), volume in the menu
Phones can play upright: a full portrait layout, so wallet players inside the Phantom app are no longer stuck on the rotate screen
Log back in where you logged out
Crews: asking to join now sends a request that the founder or an admin accepts. Founders can make admins, and kick members
Stand up a customer and they might come looking for you. Run, hide in a car or a safe zone, or fight them off
Everyone can see the holding cell at the police station, and who is sitting in it
Voice chat now connects on mobile networks and strict Wi-Fi too
The big bug sweep
Over 50 fixes across the city: saves, money, PvP, police, jobs, deals, the story, shops and the exchange
Phones and tablets: nothing sits on the minimap any more, the map legend and jail card fit, and tapping outside the menu closes it
A story call during a deal can now be answered
Helicopters no longer fly through buildings: below the roof you bump off the walls
Reloading no longer refills empty guns or your health mid-fight
Cars are now owned on the server: what you buy, mod or register is safe, and nobody can sell cars they never had
Fresh start on the court, fair leaderboard
Everyone now arrives in the city on the basketball court in the central park
The leaderboard ranks by level, then turf. Cash only breaks a tie
Your money is called gUSD now
See the police, tanks and helicopters chasing other players, and their wanted stars over their name
Everyone sees everyone fight: muzzle flashes, tracers, grenades, molotovs, tank shells and the gun in each player's hand
Jail for killers: whoever starts a fight and kills goes straight to the lockup (3 real minutes) or pays bail. Fighting back is self-defence, no charges
Other players' health now shows correctly after they heal or respawn
Story contacts stop blowing up your phone: miss a call and they text you, call back at most twice (after 3 and 6 minutes), and you can call them back any time with T (tap the story box on phones)
Two helicopters you can fly: the News Chopper on the park helipad next to the court and the Night Hawk at the docks. F to get in, Space to climb, C to descend (UP and DOWN on phones). Land on the street to get out
Jobs point the way: an arrow at the edge of the screen shows where the job marker is and how far
Tidier weapon bar: one slot per weapon type (1 to 9). Own several of a type? Press its number again to switch between them
The tower's PORTFOLIO button opens your holdings with income and GPS
Proximity voice chat works now: turn Voice on in the menu and hold V (or the talk button) near other players
Tank cannon
Steal a police tank at 4 stars and it now fires: click (or HIT on phones) to launch a shell that blows up cars and anyone near the blast. 1.6 seconds to reload
A stolen tank takes three times the damage of a car before it goes up
Sound and calls switches, tablet fix
Sound on or off: one tap in the menu mutes every game sound. Voice chat keeps its own switch
Calls on or off: put the burner away and customers stop calling and texting. A job you already took stays
Tablets: the online badge no longer covers the left side of the screen and the joystick
Phones and tablets: the car now drives where you point the stick on screen, like walking. Pull back from a stop to reverse
Right click a player to open their card, anywhere in the city
Simple map: every place is back (strip club, car wash, diner, casino, gang HQs and more)
Story, GPS, police air support and more
The story campaign: arrive in Sunset City with nothing and work your way up to City Boss across 12 missions. Open the Story panel with Y
GPS: tap anywhere on the map, a place or one of your properties and follow the route. K takes you to your nearest property
Police air support: a helicopter hunts you from 3 stars, tanks join at 4. Shoot the chopper down if you can
Stamina: sprinting tires you out. Energy drinks refill it
Burgers, hot dogs and bandages heal you. Buy them at the diner, the hospital and the gun shop, use them from the inventory or with R
Jail: get busted after hurting or killing another player and you do time (1 in-game day is 1 real minute) or pay bail
See other players on the map, friends in blue
Simple map mode: a calmer map that only colours what matters
Quieter phone, fair PvP, slower levels
Customers call far less often: a new one every few minutes, never more than two waiting, and nobody rings while a menu is open. Orders are bigger to make up for it
Walk up to the door of a building you own and press E (ACT on phones) to collect its cash, press again to manage it
Leveling is slower, so levels mean more. Nobody loses a level they already have
PvP tells you when a hit cannot count: a SAFE ZONE badge, a short message, and safe zones drawn on the map
Find your properties
Houses, shops, lots and businesses you own now show on the map and the minimap with a home marker and their name
New My properties list on the map and in the inventory: tap Show to find each one
Solid city, real PvP
Nobody walks or drives through buildings, walls or dumpsters any more, and cars no longer pass through people
Cops, gang members and their cars stay out of buildings, and nobody spawns inside one
PvP works properly: fists, bat, every gun, grenades and molotovs hit other players, and you can run players over
Shooting a player who is driving hurts them through the car
Bullets stop at walls: nobody can shoot you through a building
Fixed the engine sound that kept playing after a crash or respawn
Name tags float cleanly above players who are driving
Health now shows as a percentage
New Controls page in the menu and in Help
Big jumps next to buildings no longer wreck your car on landing
Launch polish
You never vanish behind buildings: a see-through outline shows where you are
Fairer cops: stars climb one at a time, dumpster hiding works while they search for you, and dying costs at most $2,000
Phone orders now meet you nearby with enough time to get there
Turf flags warn you before the defenders open fire
More traffic on the streets around you
The armored truck can no longer be stolen or chopped
Phones: a working handbrake button, a bigger map with a legend, and the start screen and tutorial fit
Faster start, link previews for shared invites, and fixes for older iPhones and sound on iOS
Lots of small fixes: Save look stays in view, Spray-N-Go really repaints, blackjack bets reset, clearer market dealers
Traffic that behaves
Cars no longer drive through each other: traffic queues behind the car ahead and takes turns at junctions
Traffic squeezes past parked cars and drives around a car stopped in the lane
Your car bumps off traffic and slows down when you shove another car
The Blade 600 bike is a bit slower, so the pricier cars are faster again
Real multiplayer cars and friends
One car for everyone: when another player takes a car, it is the same car for all of us. Nobody else can jump into it, and you crash into it instead of driving through
Cars stay where their driver left them, for every player
Fixed: players in special cars showed up as a floating name with no body or car
Click a player name tag to open their card: add friend, send a message or invite them to your crew
Friends list (O) with online status, and private messages that also arrive while you are offline
Block and report players who bother you
Chat is easier to see: bigger text, a colour per player, new lines light up, and what players say pops up over their heads
Leaderboard
New Leaderboard panel in the menu (or press L): the top players and your own rank
A detailed city
Every building got real detail: framed windows with sills, doors with steps, cornices, AC units, water tanks, skylights and rooftop gear
REDBRICK got stone bands, fire escapes, barred windows and shop awnings. The docks got ribbed walls, roll-up doors and loading bays
All the landmarks are real buildings now: the gun shop, a glass car showroom, the hospital with a helipad, the chop shop, the market hall, the three gang HQs, the car wash, the diner, the nightclub and the casino
New police station downtown. Get busted and that is where they let you go
Player houses and shops look better too, with gable roofs, porches and flower beds
Lit windows and neon at night across the whole city
Phones and Low graphics get a lighter version of the detail
Faster, fairer, safer
The game runs much faster: far away people and cars rest, shadows only cover what you see. New Graphics option in the menu (Auto, High, Low)
Fixed memory leaks from explosions, the mod shop and the character preview, so long sessions stay smooth
Cops are fairer at 1 and 2 stars, and they can now bust you: lose the product you carry and pay a small fine
Dumpsters only work when no cop is close. Spray-N-Go now costs money and has a cooldown
Grenades and molotovs land where you aim
Your own gang no longer attacks you. Armored truck guards fight back
Street heat cools down while you play, your hired dealer gets paid properly, and better weed now pays more
Fixed: cloning cars at the chop shop and garage, endless haggling, dying in a dumpster, wrecks that never got towed and traffic thinning out
Your progress now saves to the server every few seconds while you play
Cheat protection: the server now keeps its own record of your cash, and PvP hits are checked
Gangs drop their guns
Gang members carry real weapons you can see: pistols, SMGs, shotguns, rifles and bats, in their gang colours
Take one down and it drops the weapon it carried, with ammo. Walk or drive over it to grab it
Corner crews pull their guns when they turn on you and put them away when they calm down
Cops now hold their guns too
Dropped guns are easier to spot on the street
Solana wallet login and a new orange look
New look to match playgtaa.com: navy panels, amber orange buttons and sky blue highlights across the whole game
Log in with a Solana wallet: Phantom, Solflare or Backpack. It only signs a message, no transaction and no fee
Your wallet owns your account: progress, cars and buildings follow it to any device
Stay logged in: after the first signature the game remembers you for 30 days, with a Log out button in the wallet panel
On phones, Connect opens the game inside the Phantom app
The game now has its own address: game.playgtaa.com
New cars
Every car was rebuilt with a real shape: hood, cabin and trunk, wheel arches, bumpers, grilles, mirrors, door lines and plates
Proper wheels with spoked rims, and real headlights and taillights that light up the road at night
See-through windows with seats and drivers inside. Window tint still darkens them
Each type looks the part: taxis with roof signs, black and white police cruisers with push bars, muscle cars with hood scoops, pickups with open beds, low supercars with big wings
A real sport bike with fairing, tank, forks and spoked wheels
Mods fit the new bodies. Two-tone paint now colours the roof
More cars on screen with less lag
New weapons
Every weapon has a new detailed model: pistol, SMG, pump shotgun, assault rifle, taped bat, grenade, molotov and the machete
Wood stocks, steel parts and rubber grips. Rare looted guns glow in their rarity colour
Guns sit properly in the fist and cast shadows
Dropped guns show the real weapon: cops drop the gun they carried
Muzzle flashes come out of the barrel, and thrown grenades and molotovs look like the real thing
New look: sunny streets, blocky gangsters
All new characters: big blocky heads with attitude, open jackets over white tees, gold chains, baggy pants and chunky sneakers
New hairstyles and outfits: locs, long hair and a crop top
Guns sit in the hand and bike riders bend their knees
A bright golden hour city: blue skies, warm low sun, long soft shadows and a soft glow on the highlights
Warm pastel buildings, lush palms, crisp crosswalks and a turquoise sea
Glossy cars and black and white police cruisers with light bars
Nights glow: warm streetlights, neon and lit windows
One currency: cash
One currency now: dollars. The separate premium balance is gone
Every premium coin you had was turned into cash at $100 each, automatically and only once
The player market (cars and rares) and property auctions are priced and paid in $
Jobs, daily quests, turf, invites and crew earnings now pay their whole reward in cash
The leaderboard ranks the richest players by cash, then by level
Darker, harder, no more toy town
A cinematic colour grade: deeper shadows, harder light, long shadows from a low sun, film grain and vignette
Moodier nights with sodium orange streetlights against blue shadows
Real world car colours (black, gunmetal, silver, maroon, rusty beaters). Bright paint is for rare supercars and your mods
Dry, patchy parks and cracked lots instead of bright green squares
New look for the whole interface: heavy condensed type, hard edges, line icons instead of emoji, a punchier money counter
The premium currency got a new name
Every update is now on its own page too, linked from the start screen
The rough side of town
REDBRICK and the docks got rough: graffiti everywhere, burnt out cars, trash, potholes, dead streetlights and burning barrels
Gang turf is tagged in gang colours, with bandanas on the fences and a lowrider at every HQ
Faded, dirtier colours across the whole city
New strip club, the Velvet Room, near the docks
New WAREHOUSE at the docks (Dock 7 Storage): keep product, rares and spare guns safe, and sell rares to the fence
Careful: what you carry can now be lost when you die or get busted. Store it in the warehouse
Rare items and fixes
36 rare collectibles in six tiers, from Silver Rope Chains to four capped mythics with serial numbers
Rares drop from cops, gang crews, big deals, armored trucks and glinting street stashes
Rarity colours on weapons, cars and items. Your rares show in the inventory, rarest first
Trade rares with other players on the market (new Rares tab)
Fixed exploits: deal prices, Meet now from across the map, casino re-spins and quest farming
Fixed: buyers now leave after a sale and come back after a reload
Harvest and unlock notifications now show up, and plants survive short breaks
Torque Customs mod shop
New MOD SHOP on Coral Strip: drive in with a car you own and press E
Paint in gloss, matte, pearl or chrome, two-tone, rims, spoilers, underglow, window tint, stripes and custom plates
Live 3D preview before you pay. Other players see your mods on the street
Underglow lights up at night
Street life, invites and linked accounts
The streets talk: people shout, argue, shove and brawl, and scream and run at gunfire
Gang crews hold their corners in gang colours. Walk through rival turf and they will warn you, then fight
Invite friends with your own link (menu, Accounts & invites). You both get cash and premium coins once they really play
Link your X account (coming as soon as the X app is live) and your fomo username
Linked X handles show under player names
Weapons, inventory and a shorter night
Weapons now show in your hand: baseball bat, pistol, SMG, shotgun, rifle, grenades and looted guns
Inventory on I (or the menu): weapons and ammo, your stash, your cars and your cash
Weapon bar above the weapon box: number keys 1 to 9 pick the weapons you own, looted guns included
Fixed: loot could vanish when your connection dropped. Your newest progress now always wins
Night is much shorter (about 1 minute in 8) and less dark
The full map no longer pauses the game. Keep walking or driving while it is open
Cops drop their gun when they go down: a pistol, or an SMG or shotgun at 3+ stars
Minimap zoom with the + and - buttons or the mouse wheel
Map places have plain names: GUN SHOP, CAR DEALER, GARAGE & MARKET, RESPRAY and more
Phones fully playable
Phone and gang backup buttons in the menu, with an unread badge
Every window has a close button on touch screens
Start screen, welcome card and map fit small phones
Prompts say ACT on touch screens instead of keyboard keys
Buy the casino from inside the casino on any device
PvP and a new city look
A new name and a new dark look
PvP: fight other players, health bars over their heads, a kill feed and a $250 bounty per kill
Safe zones at the hospital and the starting plaza
Sell to anyone on the street: some say yes, some say no, some call the cops
New products beyond weed, bought from your connect in the phone
Map markers for your buyer, the grow house and grow supplies, and a much easier to find player arrow
Riders show on motorbikes, and everyone moves faster on foot and in cars
Enter opens chat, and hovering the map explains every place
Rebuilt buildings with roofs that make sense and a look per district
The drug business
Grow house in REDBRICK: plant, water, harvest and cure weed
Burner phone: customers text and call you, then you meet them to sell
Haggle face to face, and watch out for undercover cops
Hire a grower and a dealer who keep working while you are offline
Street heat: sell too much and patrols take an interest
Stunts and street style
Stunt ramps with real air time, channel jumps and cash for big landings
A skate lot with a half pipe and two construction sites
Characters dressed for the streets: hoodies, jerseys, caps, masks and chains
A bigger city
A much larger city split by water channels, with bridges, an island and a beach
Casino with blackjack and slots
Hide in dumpsters to shake the cops
Smash lamp posts and street props with your car
Wallet login: connect a wallet to own your account
Glasses, tattoos, chains and a randomize button in the character creator
Launch
Open world with cars, cops, gangs, turf wars and jobs
Property auctions, businesses and a player market
Loot, weapons, a day and night cycle and proximity voice chat